DEMO FEATURES AND STYLES :. Crack Intros, Single Part Demos, Megademos
:. Programming rulez!
:. Scrolltexts, Sprites, Bobs, Dots and Equalizers
:. First Demos with Simple Vector Objects and Routines
TYPICAL PARTIES
:. 0 to 100 participants
:. Took place at peoples home and High School Gyms
:. Held outside major cities
:. Copyparty orientation
:. No competitions or big prizes or heavy security
:. Boozing
STATUS OF THE FIRST SCENERS :. Home town action, still coding in your own room
:. Studying, summer jobs
:. Dreaming of a job in a National Game Magazine
MUSIC
:. Using D.O.C Soundtracker or Protracker
:. Samples from st-00,01,02 or ripped from demos
:. No own synthesizers or 100% self made samples
:. Melodic ’mod-style’ music
SPREADING AND TRADING:
:. Floppies, Discs, Modem
THE BIG QUESTION:
:. C64 or Amiga
:. Elite or Lamer